Rank: B
Chakra: 20
Damage: N/A
Range: Short
Description:The user will get into close range of the opponent and a
creature will come out of them. The creature then stings the opponent
and makes them unconscious for two turns.
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(Shikon No Jutsu) Dead Soul Technique
Rank: B
Chakra: 20
Damage: 40 None if used with chakra scalpel
Range: Short-Mid
Description: Shikon no Jutsu is a Ninjutsu technique that uses a dead
body to create the illusion of another living person. The ninja can
either animate a normal dead person or alter the appearance of the dead
person to resemble the person to be portrayed. Then using this jutsu,
they make the heart beat again, allowing them to control the actions of
the dead body.
Note:All non-Medical ninja must be trained in medical jutsu to use this
jutsu.
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(Doku Ekiso) Poison Extraction Jutsu
Rank: B
Chakra: 20
Damage: N/A
Range: Close
Description:An advanced medical jutsu used when the user cannot make
enough antidote to cope with a poison. This is used to extract a great
deal of the poison from a body, and then the antidote can be
administered.
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(Shinkeikei Konran no Jutsu) : Skill of Nervous System Confusion
Rank:B
Type:Supplementary
Range:Short
Chakra cost:20
Description:An advanced medical jutsu that converts chakra to electrical
energy and is sent against the neck. This is used to confuse the nervous
system, in order to be used as an anastetic in to get rid of a patients
pain or to put them to sleep for surgery (Must have Lightning Affinity
to learn this skill)
Can be used for surgical procedures and other procedures, however when
used in battle it can be a deadly weapon // Chakra Drain 100% // Takes
at least five posts to learn how to utilize your body again // If you
are a medical nin all it takes is 2 posts
(Chakra No Mesu) : Chakra Scalpel
Rank: B
Chakra: 20
Damage: 40
Range:Short
Description:A more advanced medical jutsu that is used as a blade during
surgery, so the skin does not have to be cut, and surgery can be
performed simply without having to wait for external wounds to heal
after the procedure is over.
Used for surgical procedures, however this can be used in battle also.When
their charged hands reach the body of their target, they can extend the
chakra internally into the targets body to cut and neatly slice their
muscles and blood vessels without harming the surface skin.
This technique can be used in battle, but because of its hectic nature,
the fine precision required for an instant kill is not feasible. Damage
can still be done to the vital organs, but the technique should be used
carefully in battle.
A-Rank
(Inyu Shometsu) Secret Healing Injury Destruction
Rank: A
Chakra: N/A
Damage:N/A
Range: N/A
Description; By focusing chakra into an injured place they can
regenerate cells and heal.
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(Shousen No Jutsu) Mystical Palm Technique
Rank:A
Chakra:N/A
Damage: N/A
Range:Close
Description:A basic medical jutsu used to heal another shinobi or the
medical-nin after being inflicted a basic outer or internal injury
Heals both minor internal and external wounds // Chakra Drain 2% per 3%
stamina healed for external injuries // Chakra Drain 2% per 1% stamina
healed for internal injuries
[Up to a maximum of 100% chakra per post]
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Medical Ninjutsu - Strong Beam
Rank: A
Chakra:35
Damage: 50 or N/A
Range: Long
Description: The user charges medical ninjutsu chakra like Shosen no
jutsu, but shoots it at the opponent or uses it to block an incoming
attack.l *only for high level medics
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(Chikatsu Saisei no Jutsu) - Healing Resuscitation Regeneration
Rank:A
Chakra:30
Type:Supplementary
Range:Close(0m ~ 5m)
Description:Chikatsu Saisei is an advanced medical Ninjutsu technique.
The technique allows the medical ninja to use the hair of the one
injured as a medium to reconstruct damaged body tissue. The extent of
the damage
will control how difficult and long the procedure is. The injured person
will be placed in the center of a square marked with rites for the
procedure. One medical ninja will sit at each corner to provide precise
chakra control to help in the cell conversion process.
Another medical ninja will sit at the lead to guide the process
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(Ranshinshou) - Chaotic Mental Collision
Rank:A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points: N/A
Description: Manipulating the chakra in their hand, the user can create
an electric field to disrupt the target’s nervous system. Because the
brain and body communicate using electrical impulses, the user can use
the field to disrupt the target’s ability to move. The result is the
commands to mo
The result is the commands to move one body part being relayed to
another, making it near impossible for the opponent to move unless they
have high skill and understanding of the body or with time.
S-Rank
(Jyohou Shohou Chakra Shunhou) Enhancement Prescription Chakra
Injection
Rank: S
Chakra:50
Damage:N/A
Range: N/A
Description:The user injects themselves with a needle which allows them
to use another elemental affinity the normally could not. This is for
highly trained medical ninja only and must be taught it.
Poison jutsu
You must be a medical ninja or have medical training to use this
element.Also you must be of Kage Rank as well
Dokuton: Kurote no Jutsu [Poison Release: Black Hand Skill]
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:25
Damage Points:N/A
Description: A technique where the user can transmit a special poison
through an open wound. This jutsu is normally used close range, where
the user shoves their hand forward and placed it upon an opponents wound.
Depending on how far the wound is from the hands, will change how long
it takes for the effect to take place [the closer it is, the faster it
happens] The opponents hands will turn black and become stiff and unable
to perform Jutsu(lasts 2 turns).
Note:Can ony be used twice a match
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Dokuton: Soeki no Jutsu [Poison Release: The Plague Skill]
Rank:A
Type:Supplementary
Range:Short
Chakra Cost:35
Damage Points:10 per turn for 3 turns
Description:A technique which is a very deadly dokuton skill which can
render even the strongest shinobi with an extreme pain. By infusing
highly concentrated poison chakra into one part of the persons body it
begins to spread causing purple dots to appear all over the body. As
they spread over the body, they constantly cause more and more pain as
time goes on(lasts 3 turns).
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Dokuton: Shinkei Douin no Jutsu [Poison Release: Nerve Agent Skill]
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:25
Damage Points:- 5 to opponents attacks for 2 turns
Description:A technique which its medium is inhaling through the
respiratory system. The user performs the needed handseals and releases
out a yellow fog from their body normally when the opponent is close to
them. As the poison touches the pores of the opponent that particular
area of the body will begin to experience random spasms. Making it
rather hard to perform handseals along with utilize projectiles(lasts 2
turns).
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Dokuton: Doku Kemuri Kasui [Poison Release: Poison Smoke Stream Skill]
Rank:C
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: A technique where the user breathes forth a stream of
poison. The poison itself wont do any outside damage, but when hitting
against a body it flows into the opponents pores. The smoke itself is a
slight paralysis, hindering speed and agility for one turn.
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Dokuton: Hei no Doku Jutsu [Dokuton: Wall of Poison Skill]
Rank:C
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: A technique used when an opponent is rushing towards the
user, bringing forth a veil of poison in which the opponent will end up
running through. When passing through the poison, the opponent will
experience no sensation at all.
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Dokuton: Dokugakure Kiri no Jutsu [Dokuton: Hidden Poison Mist Skill]
Rank:C
Type:Supplementary
Range:Short-Mid
Chakra Cost:20(-5 per turn to keep active)
Damage Points:3 per turn
Description: A technique based off of the Kirigakure no Jutsu. In which,
the user creates a plethora of poison that fills up the area. It not
only blocks off the view of the opponent, but also surrounds them by a
dense poison. Used to drain the opponents health.
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Dokuton: Mahi Doku Bakuha no Jutsu [Poison Release: Paralysis Poison
Blast Skill]
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:25
Damage Points:N/A
Description: A technique that is based off somewhat on the Phoenix
Flower Jutsu. In which the user sends off five blasts of poison. In the
center of these blasts of poison are poison smoke bombs. All in which
have the same poison. Once exploding it sets off this grand amount of
poison, that when breathed in or seeping into a wound will cause the
opponent to be paralyzed for 3 turns.
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Dokuton: Doku Hebi Rendan no Jutsu [Poison Release: Poison Hydra
Barrage Skill]
Rank:S
Type:Supplementary
Range:Short-Mid
Chakra Cost:50
Damage Points:N/A
Description: A technique, where the user breathes forth a great hydra
created of poison. This solid incarnation of poison will then be sent
off towards the opponent. Letting forth great bursts of poison which
cause no damage, but when inhaled will slowly begin to paralyze the body.The
technique ends with the hydra smashing into the ground, letting off a
great deal of the same deadly poison.
Note:Makes opponent unable to move for 3 turns and decreases there
attacks by 5 once they can move for 2 turns.